Log: Log file open, 03/12/22 00:45:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
Init: Version: 2107 (118.0)
Init: Compiled: Mar  5 2022 17:38:47
Init: Command line: 
Init: Base directory: E:\pak_utx\L2Editor\Build\362\L2Editor\
Init: Character set: Unicode
Warning: Build label absent!
Log: Bound to Core.dll
Log: Bound to Editor.dll
Log: Bound to Engine.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: DESKTOPILCSE7S
Init: User: ArtTo
Init: CPU Page size=4096, Processors=16
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=2001.406640 MHz
Init: Memory total: Phys=2097151K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Log: Bound to Fire.dll
Log: Load class: Object 
Log: Load class: Subsystem 
Log: Load class: Engine 
Log: Load class: EditorEngine 
Log: Load class: Material 
Log: Load class: RenderedMaterial 
Log: Load class: BitmapMaterial 
Log: Load class: Texture 
Log: Load class: RenderedMaterial 
Log: Load class: BitmapMaterial 
Log: Load class: Texture 
Log: Load class: UnrealEdEngine 
Log: Load class: Interactions 
Log: Load class: Interaction 
Log: Load class: Actor 
Log: Load class: Emitter 
Log: Load class: Palette 
Log: Load class: Canvas 
Log: Load class: Player 
Log: Load class: InteractionMaster 
Log: Load class: Info 
Log: Load class: ZoneInfo 
Log: Load class: LevelInfo 
Log: Load class: Controller 
Log: Load class: PlayerController 
Log: Load class: Brush 
Log: Load class: Volume 
Log: Load class: PhysicsVolume 
Log: Load class: Pawn 
Log: Load class: ReplicationInfo 
Log: Load class: GameReplicationInfo 
Log: Load class: PlayerReplicationInfo 
Log: Load class: DamageType 
Log: Load class: LocalMessage 
Log: Load class: GameInfo 
Log: Load class: ScriptedTexture 
Log: Load class: NavigationPoint 
Log: Load class: SmallNavigationPoint 
Log: Load class: Teleporter 
Log: Load class: SkillVisualEffect 
Log: Load class: MeshContainer 
Log: Load class: Inventory 
Log: Load class: L2NMover 
Log: Load class: KarmaParamsCollision 
Log: Load class: NProjectile 
Log: Load class: NSkillProjectile 
Log: Load class: Mutator 
Log: Load class: ParticleEmitter 
Log: Load class: Light 
Log: Load class: EmitterLight 
Log: Load class: ParticleMaterial 
Log: Load class: Console 
Log: Load class: BaseGUIController 
Log: Load class: SkyZoneInfo 
Log: Load class: TerrainInfo 
Log: Load class: I3DL2Listener 
Log: Load class: ObjectPool 
Log: Load class: DefaultPhysicsVolume 
Log: Load class: LevelSummary 
Log: Load class: Weapon 
Log: Load class: AIController 
Log: Load class: Ammunition 
Log: Load class: Pickup 
Log: Load class: Triggers 
Log: Load class: AvoidMarker 
Log: Load class: Mover 
Log: Load class: ReachSpec 
Log: Load class: TeamInfo 
Log: Load class: AIAgent 
Log: Load class: HUD 
Log: Load class: SavedMove 
Log: Load class: KVehicle 
Log: Load class: LadderVolume 
Log: Load class: PlayerInput 
Log: Load class: CheatManager 
Log: Load class: CameraEffect 
Log: Load class: Projectile 
Log: Load class: Powerups 
Log: Load class: VoicePack 
Log: Load class: Suicided 
Log: Load class: ScoreBoard 
Log: Load class: Security 
Log: Load class: Keypoint 
Log: Load class: DecorationList 
Log: Load class: VolumeTimer 
Log: Load class: SimulationCollision 
Log: Load class: PlayerStart 
Log: Load class: Crushed 
Log: Load class: Decoration 
Log: Load class: fell 
Log: Load class: FellLava 
Log: Load class: Effects 
Log: Load class: AIScript 
Log: Load class: DamTypeTelefragged 
Log: Load class: Gibbed 
Log: Load class: Trigger 
Log: Load class: ExtraMeshData 
Log: Load class: L2Float 
Log: Load class: ViewportWindowController 
Log: Load class: Projector 
Log: Load class: ShadowProjector 
Log: Load class: L2Alarm 
Log: Load class: NCubics 
Log: Load class: NAgathion 
Log: Load class: MarkProjector 
Log: Load class: GameMessage 
Log: Load class: MapList 
Log: Load class: Armor 
Log: Load class: BroadcastHandler 
Log: Load class: AccessControl 
Log: Load class: GameRules 
Log: Load class: MessagingSpectator 
Log: Load class: GameStats 
Log: Load class: SkillAction 
Log: Load class: MeshComponent 
Log: Load class: InventoryAttachment 
Log: Load class: InventorySpot 
Log: Load class: WeaponPickup 
Log: Load class: WeaponFire 
Log: Load class: WeaponAttachment 
Log: Load class: LiftExit 
Log: Load class: Ammo 
Log: Load class: AntiPortalActor 
Log: Load class: AITrait 
Log: Load class: BTNode 
Log: Load class: BTAction 
Log: Load class: FailedConnect 
Log: Load class: KVehicleFactory 
Log: Load class: PotentialClimbWatcher 
Log: Load class: Ladder 
Log: Load class: Fragment 
Log: Load class: AIMarker 
Log: Load class: ShadowBitmapMaterial 
Log: Load class: Admin 
Log: Load class: FileLog 
Log: Load class: LiftCenter 
Log: Load class: MeshObject 
Log: Load class: VertMeshEditProps 
Log: Load class: BackgroundProps 
Log: Load class: AnimBrowserMesh 
Log: Load class: AnimEditProps 
Log: Load class: MeshEditProps 
Log: Load class: SequEditProps 
Log: Load class: NotifyProperties 
Log: Load class: AnimNotify 
Log: Load class: SkelPrefsEditProps 
Log: Load class: Commandlet 
Log: Load class: AnimNotifyProps 
Log: Load class: MaterialFactory 
Log: Load class: BrushBuilder 
Log: Load class: ServerBlockingVolume 
Log: Load class: DecoVolumeObject 
Log: Load class: Vehicle 
Log: Load class: VehicleRoutePoint 
Log: Load class: VehiclePart 
Log: Load class: TrailEmitter 
Log: Load class: Cubemap 
Log: Load class: TerrainMaterial 
Log: Load class: StaticMeshActor 
Log: Load class: VehicleServerPart 
Log: Load class: CustomizableStaticMeshActor 
Log: Load class: SpawnableStaticMeshActor 
Log: Load class: SpriteEmitter 
Log: Load class: SparkEmitter 
Log: Load class: AnimNotify_MatSubAction 
Log: Load class: MatObject 
Log: Load class: MatSubAction 
Log: Load class: AnimNotify_Scripted 
Log: Load class: AnimNotify_Script 
Log: Load class: AnimNotify_Sound 
Log: Load class: AnimNotify_DestroyEffect 
Log: Load class: AnimNotify_Effect 
Log: Load class: ShuttleWall 
Log: Load class: Shuttle 
Log: Load class: ShuttleDoor 
Log: Load class: LevelObject 
Log: Load class: AmbientSoundObject 
Log: Load class: LookTarget 
Log: Load class: SubActionSceneSpeed 
Log: Load class: SubActionGameSpeed 
Log: Load class: SubActionOrientation 
Log: Load class: SubActionCameraShake 
Log: Load class: SubActionFOV 
Log: Load class: SubActionTrigger 
Log: Load class: SubActionFade 
Log: Load class: MatDemoActor 
Log: Load class: MatAction 
Log: Load class: ActionPause 
Log: Load class: InterpolationPoint 
Log: Load class: ActionMoveCamera 
Log: Load class: SceneManager 
Log: Load class: ProjectorMaterial 
Log: Load class: VehicleMeshPart 
Log: Load class: LogOnCameraControlPawn 
Log: Load class: MeshEmitter 
Log: Load class: Modifier 
Log: Load class: ComplementModifier 
Log: Load class: OpacityModifier 
Log: Load class: MaterialSequence 
Log: Load class: MaterialSwitch 
Log: Load class: FinalBlend 
Log: Load class: VertexColor 
Log: Load class: TexModifier 
Log: Load class: TexCoordSource 
Log: Load class: TexMatrix 
Log: Load class: TexEnvMap 
Log: Load class: TexOscillator 
Log: Load class: TexOscillatorTriggered 
Log: Load class: TexRotator 
Log: Load class: TexScaler 
Log: Load class: TexPanner 
Log: Load class: TexPannerTriggered 
Log: Load class: ConstantMaterial 
Log: Load class: FadeColor 
Log: Load class: ConstantColor 
Log: Load class: Combiner 
Log: Load class: Shader 
Log: Load class: ColorWheel 
Log: Load class: RealtimeGenerationTexture 
Log: Load class: ColorMask 
Log: Load class: MaskTexture 
Log: Load class: ColorModifier 
Log: Load class: ServerPrimitive 
Log: Load class: EnvCreatureManagerInfo 
Log: Load class: TerritoryInfo 
Log: Load class: NpcPosInfo 
Log: Load class: AirShip 
Log: Load class: BTSequence 
Log: Load class: BTSelector 
Log: Load class: BTQuery 
Log: Load class: BTCondition 
Log: Load class: L2Indicator 
Log: Load class: L2SeamlessInfo 
Log: Load class: L2SkillEffect 
Log: Load class: L2EffectEmitter 
Log: Load class: L2Dice 
Log: Load class: LocationInfo 
Log: Load class: L2SceneInfo 
Log: Load class: L2SceneItem 
Log: Load class: L2Pickup 
Log: Load class: L2Radar 
Log: Load class: CarriedObject 
Log: Load class: SpawnedLight 
Log: Load class: DynamicLight 
Log: Load class: L2ColorModifier 
Log: Load class: SimulationCylinderCollision 
Log: Load class: SimulationSphereCollision 
Log: Load class: SimulationSpringConstraint 
Log: Load class: SimulationNotify 
Log: Load class: SimulationData 
Log: Load class: PawnSheathingMgr 
Log: Load class: PawnAliasMgr 
Log: Load class: TexPlanning2Panner 
Log: Load class: TexPlanningPanner 
Log: Load class: LineagePlayerController 
Log: Load class: MusicVolume 
Log: Load class: AirEmitter 
Log: Load class: AirVolume 
Log: Load class: AmbientVolumeSound 
Log: Load class: AmbientEventActor 
Log: Load class: CameraVolume 
Log: Load class: CameraControlPawn 
Log: Load class: AmbientVolume 
Log: Load class: SkyMeshActor 
Log: Load class: ProjectedEmitter 
Log: Load class: ParticleProjector 
Log: Load class: UserDefinableMaterial 
Log: Load class: AnimNotify_Sheathe 
Log: Load class: AnimNotify_SendCommandLine 
Log: Load class: AnimNotify_PostEffect 
Log: Load class: AnimNotify_RandomSound 
Log: Load class: AnimNotify_ModifyVisBound 
Log: Load class: AnimNotify_Light 
Log: Load class: AnimNotify_LaunchAccumulativeBeam 
Log: Load class: AnimNotify_JumpUp 
Log: Load class: AnimNotify_JumpSound 
Log: Load class: AnimNotify_JumpDown 
Log: Load class: AnimNotify_Illusion 
Log: Load class: AnimNotify_HideWeapon 
Log: Load class: AnimNotify_EventAnimEnd 
Log: Load class: AnimNotify_CameraLocation 
Log: Load class: AnimNotify_BoneDirect 
Log: Load class: AnimNotify_AttackDamage 
Log: Load class: AnimNotify_SkillEffect 
Log: Load class: L2MovableStaticMeshActor 
Log: Load class: NSun 
Log: Load class: SkillAction_SwordTrail 
Log: Load class: SkillAction_LocateEffect 
Log: Load class: ActionWarp 
Log: Load class: GlowModifier 
Log: Load class: VertMeshEmitter 
Log: Load class: RibbonEmitter 
Log: Load class: NMoon 
Log: Load class: L2CenterdDiamond 
Log: Load class: NMovableSunLight 
Log: Load class: WaterHitEmitter 
Log: Load class: CameraEffectInfo 
Log: Load class: MovableStaticMeshActor 
Log: Load class: AnimNotify_ViewShake 
Log: Load class: AnimNotify_SwimSound 
Log: Load class: AnimNotify_ScreenFade 
Log: Load class: AnimNotify_IdleSound 
Log: Load class: AnimNotify_Channeling 
Log: Load class: AnimNotify_BoneScale 
Log: Load class: AnimNotify_AttackVoice 
Log: Load class: AnimNotify_AttackShot 
Log: Load class: AnimNotify_AttackPreShot 
Log: Load class: AnimNotify_AttackItem 
Log: Load class: GameEngine 
Log: Load class: FluidSurfaceOscillator 
Log: Load class: FluidSurfaceInfo 
Log: Load class: CameraOverlay 
Log: Load class: MotionBlur 
Log: Load class: SubActionCameraEffect 
Log: Load class: BeamEmitter 
Log: Load class: JumpDest 
Log: Load class: JumpPad 
Log: Load class: Door 
Log: Load class: AutoDoor 
Log: Load class: AutoLadder 
Log: Load class: BlockingVolume 
Log: Load class: LineOfSightTrigger 
Log: Load class: InternetInfo 
Log: Load class: WarpZoneMarker 
Log: Load class: ZoneTrigger 
Log: Load class: WarpZoneInfo 
Log: Load class: Scout 
Log: Load class: PathNode 
Log: Load class: Camera 
Log: Load class: BeautyShopCameraActor 
Log: Load class: AmbientSound 
Log: Load class: SuperPointInfo 
Log: Load class: SkyRenderInfo 
Log: Load class: Note 
Log: Load class: PolyMarker 
Log: Load class: ClipMarker 
Log: Load class: KActor 
Log: Load class: KTire 
Log: Load class: KConstraint 
Log: Load class: KCarWheelJoint 
Log: Load class: KarmaParams 
Log: Load class: KarmaParamsSkel 
Log: Load class: KarmaParamsRBFull 
Log: Load class: KConeLimit 
Log: Load class: KHinge 
Log: Load class: KBSJoint 
Log: Load class: FractalTexture 
Log: Load class: IceTexture 
Log: Load class: WaterTexture 
Log: Load class: WetTexture 
Log: Load class: FluidTexture 
Log: Load class: WaveTexture 
Log: Load class: FireTexture 
Init: Unreal engine initialized
Log: Bound to ALAudio.dll
Init: Couldn't locate DefOpenAL32.dll - giving up.
Error: Audio initialization failed.
Init: Transaction tracking system initialized
Log: Load class: SimpleCommandlet 
Log: Load class: HelloWorldCommandlet 
Log: Load class: ParamStack 
Log: Load class: Time 
Log: Load class: Locale 
Log: Load class: TestInfo 
Log: Load class: ArmorPickup 
Log: Load class: TestObj 
Log: Load class: MaterialTrigger 
Log: Load class: L2NTimeLight 
Log: Load class: AnimNotify_Trigger 
Log: Load class: MusicTrigger 
Log: Load class: UseTrigger 
Log: Load class: DemoRecSpectator 
Log: Load class: L2RegionEffectInfo 
Log: Load class: L2FogInfo 
Log: Load class: MatchInfo 
Log: Load class: SingleMeshZoneInfo 
Log: Load class: DynamicProjector 
Log: Load class: WayBeacon 
Log: Load class: VolumeTexture 
Log: Load class: NLine 
Log: Load class: HDREffect 
Log: Load class: GlowEffect 
Log: Load class: Decal 
Log: Load class: CustomMakedMaterial 
Log: Load class: ColorVariationMaterial 
Log: Load class: BumpShader 
Log: Load class: Bitmap 
Log: Load class: CubeBuilder 
Log: Load class: CurvedStairBuilder 
Log: Load class: SpiralStairBuilder 
Log: Load class: LinearStairBuilder 
Log: Load class: TerrainBuilder 
Log: Load class: SheetBuilder 
Log: Load class: CylinderBuilder 
Log: Load class: ConeBuilder 
Log: Load class: FractalTextureFactory 
Log: Load class: VolumetricBuilder 
Log: Load class: TetrahedronBuilder 
Log: Load class: RawMaterialFactory 
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: 	nvldumd.dll/NVIDIA GeForce GTX 650
Log: 	nvldumd.dll/NVIDIA GeForce GTX 650
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=8
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=16777215
Init: D3D Driver: MaxVertexIndex=16777215
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=255
Init: D3D Driver: MaxVertexShaderConst=256
Init: D3D Driver: VertexShaderVersion=1.1
Init: D3D Driver: PixelShaderVersion=1.4
Init: D3D Driver: AGP support detected
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=nvldumd.dll
Init: D3D Device: szDescription=NVIDIA GeForce GTX 650
Init: D3D Device: wProduct=30
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=14
Init: D3D Device: wBuild=7298
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=4038
Init: D3D Device: dwSubSysId=-2076635069
Init: D3D Device: dwRevision=161
Init: D3D Detected: NVidia video card
Init: D3D Device: using cubemaps [with mipmaps]
Init: Editor engine initialized
Log: Startup time: 2.340378 seconds
Cmd: MODE MAPEXT=unr
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TerrainHeightmap
Log: Opened viewport
Log: Enter SetRes: 386x55 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TerrainLayers
Log: Opened viewport
Log: Enter SetRes: 420x174 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TerrainDecoLayers
Log: Opened viewport
Log: Enter SetRes: 420x174 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for MatineeScenes
Log: Opened viewport
Log: Enter SetRes: 320x177 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for MatineeActions
Log: Opened viewport
Log: Enter SetRes: 320x177 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for MatineeSubActions
Log: Opened viewport
Log: Enter SetRes: 320x177 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for U2Viewport0
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 314x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for U2Viewport1
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 314x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for U2Viewport2
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 314x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for U2Viewport3
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 314x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 44x23 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 72x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 36x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 72x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 36x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for MeshViewer
Log: Opened viewport
Log: Enter SetRes: 256x256 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Cmd: CAMERA UPDATE NAME=MeshViewer MESH="" FLAGS=641 REN=19 MISC1=0 MISC2=0
Cmd: CAMERA UPDATE NAME=MeshViewer MESH="" FLAGS=641 REN=19 MISC1=0 MISC2=0
Log: Enter SetRes: 728x617 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 728x637 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 728x617 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for AnimationViewer
Log: Opened viewport
Log: Enter SetRes: 256x256 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 0x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 552x606 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="" FLAGS=16810633 REN=26 MISC1=0 MISC2=0
Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="" FLAGS=16810633 REN=26 MISC1=0 MISC2=0
Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="" FLAGS=16810633 REN=26 MISC1=0 MISC2=0
Cmd: CAMERA UPDATE NAME=AnimationViewer MESH="" FLAGS=16810633 REN=26 MISC1=0 MISC2=0
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Log: Particles_Ground_StaticMesh StaticMesh had 0 degenerates
Log: BuildCollisionBsp: 0 nodes/0.000955 seconds
Init: Input system initialized for ParticlesViewer
Log: Opened viewport
Log: Enter SetRes: 256x256 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 0x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 383x374 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Cmd: CAMERA UPDATE NAME=ParticlesViewer MESH="" FLAGS=16810633 REN=35 MISC1=0 MISC2=0
Log: Enter SetRes: 516x648 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for PrefabBrowser
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Cmd: CAMERA UPDATE FLAGS=545425097 REN=20 NAME=PrefabBrowser
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 728x628 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for StaticMeshBrowser
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 0x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 778x368 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TextureBrowser
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 466x178 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TextureBrowserUsed
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 466x224 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Tiny font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono': Failed to find object 'Font UT2003Fonts.FontMono'
Log: Could not load stock Small font UT2003Fonts.FontMono
Log: Failed to load 'UT2003Fonts': Can't find file for package 'UT2003Fonts'
Warning: Failed to load 'Font UT2003Fonts.FontMono800x600': Failed to find object 'Font UT2003Fonts.FontMono800x600'
Log: Could not load stock Medium font UT2003Fonts.FontMono800x600
Init: Input system initialized for TextureBrowserMRU
Log: Opened viewport
Log: Enter SetRes: 320x200 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 466x224 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 0x0 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 878x557 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Cmd: CAMERA UPDATE FLAGS=1073742464 MISC2=0 REN=17 NAME=TextureBrowser PACKAGE="Editor" GROUP=""
Log: Enter SetRes: 355x149 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 188x149 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 355x149 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Enter SetRes: 188x149 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 1197x437 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 642x437 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 1197x437 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Enter SetRes: 642x437 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: Closed viewport
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Core.dll
Log: Unbound to Editor.dll
Log: Unbound to Engine.dll
Log: Unbound to Window.dll
Log: 115934947.0ms Unloading: Package UnrealEd
Log: 115934947.1ms Unloading: Package Core
Log: 115934947.3ms Unloading: Package Engine
Log: 115934948.9ms Unloading: Package Editor
Log: Unbound to Fire.dll
Log: 115934949.1ms Unloading: Package Fire
Exit: Editor shut down
Log: Unbound to ALAudio.dll
Exit: Transaction tracking system shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Garbage: objects: 13800->0; refs: 0
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 64-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/12/22 00:45:35
